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Animiste de Vastebois
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Animiste de Vastebois
Creature — Elf Shaman Ally

Animiste de Vastebois

Vastwood Animist

Mana
{2}{G}
Oracle text

{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

1 / 1
CommanderModernPioneerStandardLegacyVintagePauper

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0,16 €WWK · Worldwake #116La moins chère jouable en tournoi

Prix Cardmarket du 2026-10-19

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EDHREC rank
#25666

Rulings officiels (4) · Scryfall

2010-03-01

When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

2010-03-01

A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.

2010-03-01

The value of X is determined as Vastwood Animist's activated ability resolves. The power and toughness of the Elemental won't change if the number of Allies you control changes later in the turn.

2010-03-01

If you control no Allies when the ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard as a state-based action. However, since Vastwood Animist is itself an Ally, the land will usually be at least a 1/1.

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Worldwake #116WWKLa moins chère jouable en tournoi↗0,16 €