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Puissance des traditions
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Puissance des traditions
Instant

Puissance des traditions

Might of the Old Ways

Mana
{1}{G}
Oracle text

Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.

CommanderModernPioneerStandardLegacyVintagePauper

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0,06 €MID · Innistrad: Midnight Hunt #189La moins chère jouable en tournoi

Prix Cardmarket du 2026-10-19

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EDHREC rank
#23814

Rulings officiels (4) · Scryfall

2021-09-24

For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

2021-09-24

The effects of Might of the Old Ways happen in the listed order, so the +2/+2 bonus happens before you check the powers of creatures you control. For example, if you control two 2/2 creatures and a 5/5 creatures, choosing one of the 2/2 creatures as the target will allow you to draw a card. Conversely, if you control a 1/1 creature, a 3/3 creature, and a 5/5 creature, targeting either of the two smaller creatures will not allow you to draw a card.

2021-09-24

Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

2021-09-24

A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

Toutes les éditions (2 impressions)

Innistrad: Double Feature #189DBL↗0,08 €
Innistrad: Midnight Hunt #189MIDLa moins chère jouable en tournoi↗0,06 €