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Descente dans le donjon
Prix
Descente dans le donjon
Land

Descente dans le donjon

Dungeon Descent

Oracle text

This land enters tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

CommanderModernPioneerStandardLegacyVintagePauper

Acheter chez Cardmarket

0,09 € foilPAFR · Adventures in the Forgotten Realms Promos #255aLa moins chère jouable en tournoi

Prix Cardmarket du 2026-10-19

Prix Cardmarket
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Prix foil
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EDHREC rank
#9003

Rulings officiels (10) · Scryfall

2021-07-23

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

2021-07-23

Dungeons are removed from the game as a state-based action.

2021-07-23

Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

2021-07-23

You can only move forward (well, downward) in a dungeon, never backwards or sideways.

2021-07-23

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

2021-07-23

Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

2021-07-23

Moving into a dungeon room will cause its room ability to trigger.

2021-07-23

Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

2021-07-23

A player may only have one dungeon in the command zone at a time.

2021-07-23

If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

Toutes les éditions (5 impressions)

Adventures in the Forgotten Realms #255AFR↗0,29 €
Adventures in the Forgotten Realms #352AFR↗0,40 €
Adventures in the Forgotten Realms Promos #255aPAFRLa moins chère jouable en tournoi↗0,09 € foil
Adventures in the Forgotten Realms Promos #255pPAFR↗0,56 €
Adventures in the Forgotten Realms Promos #255sPAFR↗1,07 € foil