Fetch
Coward // Killer
Prix
Coward // Killer
Sorcery // Sorcery

Coward // Killer

Mana
{1}{R} // {2}{R}{R}
Sorcery
Coward
{1}{R}

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.

Sorcery
Killer
{2}{R}{R}

Killer deals 3 damage to target creature and each other creature that shares a creature type with it.

CommanderModernPioneerStandardLegacyVintagePauper

Acheter chez Cardmarket

0,13 €WHO · Doctor Who #77La moins chère jouable en tournoi

Prix Cardmarket du 2026-10-19

Prix Cardmarket
…
Prix foil
…
EDHREC rank
#15688

Rulings officiels (3) · Scryfall

2023-10-13

Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.

2023-10-13

To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.

2023-10-13

If the target of Killer is illegal as the spell tries to resolve, it won't deal damage to any creatures.

Toutes les éditions (2 impressions)

Doctor Who #682WHO↗0,68 €
Doctor Who #77WHOLa moins chère jouable en tournoi↗0,13 €