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Fouet de guerre de Fortcoutel
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Fouet de guerre de Fortcoutel
Artifact — Equipment

Fouet de guerre de Fortcoutel

Bladehold War-Whip

Mana
{1}{R}{W}
Oracle text

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost {1} less to activate. Equipped creature has double strike. Equip {3}{R}{W}

CommanderModernPioneerStandardLegacyVintagePauper

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0,02 €ONE · Phyrexia: All Will Be One #280La moins chère jouable en tournoi

Prix Cardmarket du 2026-10-19

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Prix foil
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EDHREC rank
#5951

Rulings officiels (6) · Scryfall

2023-02-04

The Rebel enters the battlefield as a 2/2 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 2/2 creature entered the battlefield.

2023-02-04

If the ability causes two Rebel tokens to be created (due to an effect such as that of Mondrak, Glory Dominus), the Equipment becomes attached to only one of them.

2023-02-04

The second ability affects other Equipment even if it isn't currently attached to a creature.

2023-02-04

Some Equipment creature cards in other sets have reconfigure, a different ability that attaches them to a creature. Reconfigure is not an equip ability, and reconfigure costs are not reduced by Bladehold War-Whip's second ability.

2023-02-04

If the Rebel is destroyed, the Equipment stays on the battlefield. Similarly, you may pay its equip cost to move it from the Rebel token to another creature you control.

2023-02-04

Bladehold War-Whip's second ability reduces only the amount of generic mana in equip abilities. For example, it will reduce an equip cost of {1} to {0}, but it will have no effect on an equip cost of {G}.

Toutes les éditions (2 impressions)

Phyrexia: All Will Be One #197ONE↗0,16 €
Phyrexia: All Will Be One #280ONELa moins chère jouable en tournoi↗0,02 €