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Enchantment

Esfuerzo coordinado

Concerted Effort

Maná
Texto de Oracle

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Commander : legalModern : legalPioneer : no legalStandard : no legalLegacy : legalVintage : legalPauper : no legal

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0,60 €MAR · Marvel Universe #42La más barata jugable en torneo

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#12632

Reglas oficiales (3) · Scryfall

2005-10-01

For example, a player controls three creatures when Concerted Effort’s ability resolves: one creature with flying and protection from red, one with islandwalk and protection from green; and one with vigilance. All three creatures will have flying, islandwalk, vigilance, protection from red, and protection from green until the end of the turn.

2005-10-01

Creatures keep all abilities granted this way until the end of the turn, even if Concerted Effort or the original creature with that ability leaves the battlefield.

2006-05-01

In Two-Headed Giant, triggers only once per upkeep, not once for each player.

Todas las ediciones (4 impresiones)

1Star Trek Commander #216TRC—
1Star Trek Commander #420TRC↗—
1Marvel Universe #42MARLa más barata jugable en torneo↗0,60 €
1Ravnica: City of Guilds #8RAV↗1,64 €