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Sakashima, o Impostor
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Sakashima, o Impostor
Legendary Creature — Human Rogue

Sakashima, o Impostor

Sakashima the Impostor

Mana
{2}{U}{U}
Texto Oracle

You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

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13,09 €PLST · The List #SOK-53A mais barata jogável em torneio

Preços da Cardmarket de 2026-10-17

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Preço foil
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Ranking EDHREC
#2044

Regras oficiais (3) · Scryfall

2005-06-01

If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters, Sakashima remains a 3/1 Human Rogue.

2005-06-01

Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.

2005-06-01

Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.

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