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Magosi, o Véu D'Água
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Magosi, o Véu D'Água
Land

Magosi, o Véu D'Água

Magosi, the Waterveil

Texto Oracle

This land enters tapped. {T}: Add {U}. {U}, {T}: Put an eon counter on this land. Skip your next turn. {T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.

CommanderModernPioneerStandardLegacyVintagePauper

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0,77 €ZEN · Zendikar #218A mais barata jogável em torneio

Preços da Cardmarket de 2026-10-19

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Ranking EDHREC
#13853

Regras oficiais (5) · Scryfall

2009-10-01

If you somehow activate Magosi’s third and fourth abilities during the same turn, the effects will cancel each other out. The turn you skip is the next one you would take, which is the turn created by Magosi’s fourth ability. It doesn’t matter in which order the abilities resolved.

2009-10-01

You return Magosi to its owner’s hand as part of the cost to activate its fourth ability. If Magosi has more than one eon counter on it, you can’t activate the ability, untap it, then activate it again.

2009-10-01

If you take an extra turn in a Two-Headed Giant game, you entire team takes the extra turn.

2009-10-01

You can activate Magosi’s fourth ability only if it has an eon counter on it.

2009-10-01

As Magosi’s third ability resolves, you’ll skip your next turn even if you don’t put an eon counter on Magosi (because it’s left the battlefield by then, perhaps).

Todas as edições (1 impressão)

Zendikar #218ZENA mais barata jogável em torneio↗0,77 €