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Paladín sigardiana
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Paladín sigardiana
Creature — Human Knight

Paladín sigardiana

Sigardian Paladin

Maná
{2}{G}{W}
Texto de Oracle

As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

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Reglas oficiales (2) · Scryfall

2021-11-19

Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.

2021-11-19

Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).

Todas las ediciones (2 impresiones)

Innistrad: Double Feature #514DBL↗0,12 €
Innistrad: Crimson Vow #247VOWLa más barata jugable en torneo↗0,10 €