Jinete de Cuellorroto // Rompecuellos
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Creature — Human Scout Werewolf // Creature — Werewolf
Jinete de Cuellorroto // Rompecuellos
Breakneck Rider // Neck Breaker
Creature — Human Scout Werewolf
Breakneck Rider
{1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3 / 3
Creature — Werewolf
Neck Breaker
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
4 / 3
CommanderModernPioneerStandardLegacyVintagePauper
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0,19 €SOI · Shadows over Innistrad #147La más barata jugable en torneo
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Reglas oficiales (2) · Scryfall
2016-04-08
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
2016-04-08
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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Shadows over Innistrad #147SOILa más barata jugable en torneo↗0,19 €