Fetch
Price
Temper
Instant

Temper

Mana
{X}{1}{W}
Oracle text

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

CommanderModernPioneerStandardLegacyVintagePauper

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0,08 €STH · Stronghold #20Cheapest tournament-legal

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EDHREC rank
#29652

Official rulings (2) · Scryfall

2004-10-04

You can make X be larger than the amount of damage, but you only get one counter for each actual point of damage prevented.

2004-10-04

The +1/+1 counters do show up at the same time as any unprevented damage, which means they are there before you check for lethal damage.

All printings (1 printing)

Stronghold #20STHCheapest tournament-legal↗0,08 €